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101. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Nikuno wrote: Tank Talbot wrote: Pattern Clarc wrote: Torp/Drone/Neut Geddon means i'm training amarr BS 5. My God. Every person that was happy when they saw the ship at first got TROLLED by CCP when they actually tried to fit it to ...
- by Pattern Clarc - at 2013.05.11 11:45:00
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102. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Kitting with auto's is dumb in the land of fast ravens spewing 600-700 dps worth of 10km/s cruise missiles out to practically infinity. I mean, what's the point of doing half that dps at only 40-50km? Or a third that dps with armour?
- by Pattern Clarc - at 2013.05.11 00:27:00
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103. [Odyssey] Tech 1 Battleships - Caldari - in Player Features and Ideas Discussion [original thread]
3-4 slot shield tank + tackle = where the hell have you been all my life <3 new Raven.
- by Pattern Clarc - at 2013.05.11 00:24:00
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104. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Torp/Drone/Neut Geddon means i'm training amarr BS 5. My God.
- by Pattern Clarc - at 2013.05.11 00:22:00
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105. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
It almost certainly needs both a slot layout and bonus change. Given the navy BC's and the new price tag, CCP Rises bigger hurricane nonsense has never seemed more out of touch.
- by Pattern Clarc - at 2013.05.10 23:30:00
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106. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
I think the people who don't believe it needs a slot layout change, amongst other things, are in the minority. And after testing the phoon on sisi, even with crap cpu, holy **** what an amazing ship to fly. The Tempest is a joke. I do a better ...
- by Pattern Clarc - at 2013.05.10 23:13:00
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107. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Zimmy Zeta wrote: Regarding the tier 3 BCs I fail to see the the reason behind the whole concept for "Attack Battleships". With less firepower than the ABCs, less tank than the Combat Battleships and significantly slower speed than ABCs, Att...
- by Pattern Clarc - at 2013.05.10 09:05:00
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108. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
The Maelstrom has even less flexiblity to be reduced to second rung on either alpha or turret dps, in either case, turning the Tempest into the minmatar Megathron would be foolish for too many reasons.
- by Pattern Clarc - at 2013.05.08 21:44:00
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109. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Let's some this up: Typhoon: I'm happy with it, some aren't - mostly to do with the mix of drones and missiles. May be better with missiles than the Raven - but to be honest, that's the Raven's problem. Maelstrom: :S Good enough for now... Tempe...
- by Pattern Clarc - at 2013.05.06 19:48:00
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110. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Another day, no more feedback. And this thread has died a death. The dead horse thoroughly beaten?
- by Pattern Clarc - at 2013.05.06 18:50:00
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111. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Avald Midular wrote: Pattern Clarc wrote: Heh, this thread has dropped to 4 posts a day. At least Rise made a change to the Apoc this weekend. What change? My bad, CCP Rises last actual comment was on the 24th a couple of weeks ago.
- by Pattern Clarc - at 2013.05.05 20:18:00
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112. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Heh, this thread has dropped to 4 posts a day. At least Rise made a change to the Apoc this weekend.
- by Pattern Clarc - at 2013.05.05 19:37:00
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113. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
Broxus Maximas wrote: Pattern Clarc wrote: On the one hand, 3 drone damage mods and sentry drone damage rigs gives you 700dps from gardes.... On the other hand, that would be virtually impossible to use in most situations. The domi doesn't ...
- by Pattern Clarc - at 2013.05.05 18:48:00
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114. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
They should just throw away the 2 bonuses per hull rule tbh, I mean, the tempest basically gets 1 bonus, the scorp 3. They could fix the raven and probably the domi and apoc by just giving them all the bonuses they need to accomplish their role.
- by Pattern Clarc - at 2013.05.04 16:38:00
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115. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
On the one hand, 3 drone damage mods and sentry drone damage rigs gives you 700dps from gardes.... On the other hand, that would be virtually impossible to use in most situations. The domi doesn't feel like it'll be a fun ship to fly even though ...
- by Pattern Clarc - at 2013.05.04 16:34:00
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116. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Give every battleship an additional slot and 3k HP. There, fixed. Your welcome In all seriousness though, in the eyes of many, you've set the base line at old tier 3 prices, whilst noticeably diminishing the performance of most of the tier 3...
- by Pattern Clarc - at 2013.05.04 16:25:00
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117. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Tempest: A 200mill slow battlecruiser with 2x heavy neuts... LOL, Nope.
- by Pattern Clarc - at 2013.05.04 16:14:00
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118. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Bouh Revetoile wrote: Kagura Nikon wrote: Double neut not even close to payss off all the disadvantages the tempest have. And now the neutralizer role is armageddon place. No one will ask you anymore to bring a tempest because we need neutra...
- by Pattern Clarc - at 2013.05.03 15:41:00
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119. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Rebecha Pucontis wrote: Kagura Nikon wrote: Krell Kroenen wrote: Kagura Nikon wrote: And can be made into an excelent shield ship. And there is the gist of it, the main agenda for the 6 mids slot push is to make an excellent shiel...
- by Pattern Clarc - at 2013.05.03 11:27:00
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120. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
It's funny, I proposed the 7/6/6 +fall off bonuses on FHC and received almost unanimous approval. It seems some are only interested in turning the tempest into a hyperion with 2 unbonused highs, or a larger hurricane - both of which offer little t...
- by Pattern Clarc - at 2013.05.02 22:11:00
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